Weekly Devlogs Part 2: Week 7
Hey friends! Tyro here; Hope you're enjoying the game so far.
For once I'm actually getting back to putting out these devlogs more consistently, since things have calmed down for me personally since Gyrogun was launched.
Right now, we're looking at our first round of bug fixes! It will moreso be a lot of small changes than anything, but we're looking heavily into creating a controller config for the player, so that those who don't want to use keyboard can do so. Something that was also brought to my attention was a lack of support for those who are left handed, which, admittedly, I entirely forgot to take into account.
That being said, other minor additions include proper telegraphics for when the player is capable of ramming enemies, as well as a sort of laser-sight that better translates which direction your weapons are facing!
Stay tuned for when these drop :D
-Tyro
Get GyroGun
GyroGun
Speed and power combined into a short, simple and punchy platformer-shooter.
Status | Released |
Authors | TyroDragon45, PuuPuu |
Genre | Platformer |
Tags | 2D, Arcade, Aseprite, Pixel Art, Retro, Short, Singleplayer, Speedrun, Unity |
Languages | English |
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